Friday, June 6, 2014

Introduction

This Plants vs Zombies cheat codes are especially for the Playstation 3, PS3, Xbox, pc and iphone version of the game.

 It is a  fun-loving zombies game and is about to invade your home, and your only defense is an arsenal of 49 zombie-zapping plants. Use peashooters, wall-nuts, cherry bombs and more to slow down, confuse, weaken and mulchify 26 types of zombies before they can reach your front door. 

Time to kill a normal zombie & Time to kill a conehead zombie

Peashooter 2.5 patches
6 patches
Snow Pea
1.5 patches
3.5 patches
Repeater 1.25 patches
3 patches
Threepeater 2 patches
4 patches
Spikeweed 2 patches 4 patches 
Cactus 
2 patches 
4 patches 
Split Pea 
2. 5 patches forward
6 patches
  1.25 patches backward
3 patches backward 
Cabbage-pult 2 patches
3.5 patches
Melon-pult
1.5 patches
3.5 patche
It takes a Squash 30 seconds (6 patches) to recharge.
It takes a Tangle kelp 30 seconds (6 patches) to recharge.
It takes a Jalapeno 50 seconds (10 patches) to recharge.

Strategies of plant

Chompers - It devour a zombie in one bite, but then take a long time to digest them. This makes them less effective in levels with many zombies.

Puff-shrooms -  are only used at night, but they are free! It takes them 1.5 patch (7.5 seconds) to recharge.  Be carefull not to place them closer to a zombie if you can help it.

Fume-shrooms - Another nocturnal plant, are your best attack against those Screen Door zombies. Luckily they have an added advantage of hurting multiple zombies at the same time.  

Grave buster - It is a bigger help then you would firstly expect. During the final wave, most zombies come from the graves, yet if you clear the graves with this fearsome looking plant, the final waves will actually be a piece of cake.

Hypno-shrooms - It take over a zombie when eaten and have them turn around and fight the other zombies, so naturally they are best used on the bigger zombies, like Football zombies.

Scaredy-shroom  It is a cheap plant which works well in the back of your defensive lines, but cower and hide as soon as a zombie comes within 1 patch of them, leaving them wide open to a chomp-fest.

Torchwood - It doubles the strength of any pea shooten through it. They also drive away fog in 3 patches in every direction.

Sea-shrooms - These are the aquatic equivalent of the puff-shroom.

Kernel-pults - It can be either very effective, or very useless, because of their random attacks. If you're in bad luck and they only shoot kernels, you won't live very long. 

Cattails - These are planted on lily pads, but can attack any lane, giving them a very wide range of attack. They also take down Balloon zombies.

Cobcannons - These are the most expensive plants available, but have a huge impact of 3 patches in each direction from the point of impact. 

Strategies of Zombies

ZOMBIES :

Vaulting - It jumps over the first plant that he encounters, so if you encounter him in a level, make sure you have a back-up of it.

Buckethead - These are tough critters, that take a lot of damage before going back to being undead; up to 5 times as much. Consider a squash or other one-hit wonders if you don't have the artillery to bring them down. A magnet-shroom will make your life with these zombies much easier though.

Screen Door  - These are very though with their screen door shield, but if you use a magnet-shroom to take the door, or a fume-shroom to shoot through the door, they will be down soon enough. It is adviced to plant a fume-shroom as soon as you see these guys enter the screen though.

Football - These are though like the buckethead zombies, but are also fast! Same strategy applies, but you'll have to act faster.

Dancing zombie - It is a nightmare, not just because he fails to see how his carreer is over, being dead and all. As soon as you see him, kill him with anything immediate, like a squash or cherry bomb, before he summons a bunch of Backup Dancers.

Zomboni- It is a zombie on a zamboni, and very though because of that. Even worse, he crushes your plants and leaves a trail of ice behind him, which opens the way to the Zombie Bob Sled Team and the Zombie Yeti. Take him out as fast as possible, with a Jalapeno or Squash. A Jalapeno will also melt the ice trail he left.

Dolphin Rider - These zombies are worst nightmare in the pool, as they are very fast and jump over your first plant. .

Digger zombies - These are tricky zombies that dig through your garden, come out at the other end and eat their ways through your plants from the back. Use split-peas to have a guard against them, or a magnet-shroom to stop them in their underground tracks.

Pogo zombies - It jumps over nearly every plant you put in front of him, but is stopped short by a magnet-shroom.

Bungee zombies - These are death from above. Just before they drop down, you will see a bulls-eye appear on the ground, and before you know it, they've come and gone with one of your plants.  The umbrella leaf is your only defense against them, though you could catch them with a Jalapeno, but in general, it's best to just take your loss.



Zen Garden


The main basic of zen garden is that you  will unlock it after beating level 5-4. Besides being Zen, and making you happy tending to the flowers in the garden will also earn you money. While the initial price per flower IS of $3.000  that Crazy Dave charges might seem steep, you will earn it back by the coins they give you over time, and when fully grown, you can sell them back for $3.000.

Strategy

ZomBotany – The tables are turned, as the zombies' heads will now be peashooters, and shoot back. Even if you've never used wall-nuts or tall-nuts before, you might want to give them a try now.

Wall-nut bowling – Roll wall-nuts from behind the line to take out the zombies. The key here is to make combo's, whether it is by rolling an explosive wall-nut in the middle of three groups, taking out one group on each line, or by bouncing them off zombies.
Slot-machine – very random, and thus possibly very dangerous. Set up a lawn defense with whatever the slot machine offers you.

It's raining seeds – Like the slot machine, a pretty random game where you need to put up a lawn defense with whatever comes raining down. It's on the fog-level though, so be extra careful, and be prepaired for anything.

Seeing stars – While defending your lawn, place star fruits on the marked places. I found the best way, next to planting lots of sunflowers, is to start with a star fruit in the middle, and placing a tall-nut in the space behind one of the directions you shoot in. That way, you still them right where you can reach them. Also take some cherry bombs if they're getting too close. Expand your star fruit collection from the middle.

Zombiquarium – Feed the snorkeling zombies in the aquarium to get more suns, which you can use to get new zombies. Eventually you will want to collect a 1.000 suns to finish the level. Don't feed the zombies too fast, or it will just be a brain (and 5 suns) wasted, but when they turn green, watch out as they're about to, ehm... undie. How many zombies you take total depends on your patience, and skills to keep clicking.

Beghouled Twist – A twist of Bejeweled Twist, your goal is to twist the plants to make 75 match 3's, while defending your yard. A good twist will earn you sons, which you can use to upgrade your plants.

Big Trouble Little Zombies – Another mini-game where you are randomly given plants, now via a conveyor belt. The zombies are little, but still cause big trouble. You will only receive peashooters, cherry bombs, lily pads and wall-nuts. Try and get a peashooter on every row as soon as possible, and use cherry bombs to take out zombies in groups.

Portal Combat – it seems to start out easy, with both zombies and your bullets going through a portal one way, and out the twin portal. The tricky thing is that the protals will change positions, so setting up a strategy is difficult. Try  to put a repeater with a torchwood on the first 2 places of each lane, since those are least likely to be portaled.
Column Like You See 'Em – in this level, you will be on top of the roof, and every item you place from the conveyor belt is placed in all pots on the row you select. The best strategie is to have a tall-nut in the very front, with magnet-shrooms just behind that, and pults at the very back. Remember that peashooters can't shoot over the bending of the roof. When your tall-nuts are defeated, use a jalapeno and hope for another line of nuts.

Bobsled Bonanza – In the Bobsled Bonanza, you will have to only face the Zomboni's and Bob Sled Team Zombies, so your choice of plants should be peashooters combined with the torchwoods, jalapeno's to melt the ice, and then spikeweed to pop Zomboni's tires. 

Zombie Nimble Zombie Quick – Most of the people gets confused on this level, where all the zombies are twice of their speed. There is no need to worry about it, since so are your plants because zombies are mostly weak, rather it all comes down to fast decission making.

Whack a Zombie – wack a mole with zombies, only now they're moving towards the house. Make good use of the extra items you have, and train your fast reflexes.

The Last Stand – you start with $5.000 and need to set up your plants to survive 5 rounds of zombies, with $250 to refill between the rounds.
Below are the winning strategies - 

Starting set-up for the first flag

Set-up for the second flag

Set-up for the third flag.

Vasebreaker

The vasebreaker puzzles will have you break a lawn full of vases, randomly which contains either plants or zombies. Since it is quite random what comes out,Plants will disappear if you don't plant them fast enough, you have to do as much as you can but it's very hard to really set up a good strategy. There are some things that are helpful to keep in mind:
- Start with the lines on the right..
- If you see the plants currently in your line are strong enough to take care of the zombies there, don't waste any plants on that line anymore.
- Always use a squash against buckethead zombies.
- Keep at least two squashes to take down gargantuar, which is the only way to take him down.